He introduced me to the team and two weeks later I was hired. As we finished that short project, Simon mentioned they were working on a game he thought would be perfect for me. I was brought in by Simon Landry, a music supervisor at Ubisoft Montreal. I had worked on a presentation video for a different video game with Ubisoft. How did the conversation come about with Ubisoft to work on Far Cry 6's soundtrack and what made you decide to do it? I've also worked on a short film with Jessica Sanders, a long-time collaborator, and a feature film entitled The Blackout, directed by my very talented wife, Daniela De Carlo. I finished Need For Speed Heat right before the pandemic and got deep into Far Cry right after that.
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