![]() I choose a bike and rider, skip the intro, and dive right into the first race. It's easier to think of in terms of runs, like Binding of Isaac or Spelunky. I don't play Road Redemption like Road Rash. ![]() ![]() The tracks are randomly generated and after crashing too many times you have to start over, an arcade version of permadeath. This is still a racing game about pulling up alongside another biker, wailing on them with a pipe, and then being taken out by an oncoming truck because you weren't paying attention, but it's also being called a "rogue-lite" by developers Pixel Dash. Throughout Early Access it's been adapting to suit modern players. A couple of decades later Road Redemption, a spiritual successor to Road Rash funded via Kickstarter, finds its audience in a very different place.
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